RubberMap provides a new way of placing texture coordinates on an object, allowing you fuller control over the placement of irregularly shaped bitmaps on complex geometry. You start with default mapping and then apply the RubberMap modifier to your object. The program reads the existing mapping then gives you a complete set of spline tools to alter your mapping.
Digimation, Inc., 107 Mallard Street, Suite D , St. Rose, LA 70087. Tel: 504-468-7898; Fax: 504-468-5494.